/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

#include <JuceHeader.h>

#include <juce_audio_plugin_client/juce_audio_plugin_client.h>

#include "InternalPlugins.h"
#include "PluginGraph.h"

#define PIP_DEMO_UTILITIES_INCLUDED 1

// An alternative version of createAssetInputStream from the demo utilities header
// that fetches resources from embedded binary data instead of files
static std::unique_ptr<InputStream> createAssetInputStream (const char* resourcePath)
{
    for (int i = 0; i < BinaryData::namedResourceListSize; ++i)
    {
        if (String (BinaryData::originalFilenames[i]) == String (resourcePath))
        {
            int dataSizeInBytes;
            auto* resource = BinaryData::getNamedResource (BinaryData::namedResourceList[i], dataSizeInBytes);
            return std::make_unique<MemoryInputStream> (resource, dataSizeInBytes, false);
        }
    }

    return {};
}

#include "../../../../examples/Plugins/AUv3SynthPluginDemo.h"
#include "../../../../examples/Plugins/ArpeggiatorPluginDemo.h"
#include "../../../../examples/Plugins/AudioPluginDemo.h"
#include "../../../../examples/Plugins/DSPModulePluginDemo.h"
#include "../../../../examples/Plugins/GainPluginDemo.h"
#include "../../../../examples/Plugins/MidiLoggerPluginDemo.h"
#include "../../../../examples/Plugins/MultiOutSynthPluginDemo.h"
#include "../../../../examples/Plugins/NoiseGatePluginDemo.h"
#include "../../../../examples/Plugins/SamplerPluginDemo.h"
#include "../../../../examples/Plugins/SurroundPluginDemo.h"

//==============================================================================
class InternalPlugin final : public AudioPluginInstance
{
public:
    explicit InternalPlugin (std::unique_ptr<AudioProcessor> innerIn)
        : inner (std::move (innerIn))
    {
        jassert (inner != nullptr);

        for (auto isInput : { true, false })
            matchChannels (isInput);

        setBusesLayout (inner->getBusesLayout());
    }

    //==============================================================================
    const String getName() const override                                         { return inner->getName(); }
    StringArray getAlternateDisplayNames() const override                         { return inner->getAlternateDisplayNames(); }
    double getTailLengthSeconds() const override                                  { return inner->getTailLengthSeconds(); }
    bool acceptsMidi() const override                                             { return inner->acceptsMidi(); }
    bool producesMidi() const override                                            { return inner->producesMidi(); }
    bool hasEditor() const override                                               { return inner->hasEditor(); }
    int getNumPrograms() override                                                 { return inner->getNumPrograms(); }
    int getCurrentProgram() override                                              { return inner->getCurrentProgram(); }
    void setCurrentProgram (int i) override                                       { inner->setCurrentProgram (i); }
    const String getProgramName (int i) override                                  { return inner->getProgramName (i); }
    void changeProgramName (int i, const String& n) override                      { inner->changeProgramName (i, n); }
    void getStateInformation (juce::MemoryBlock& b) override                      { inner->getStateInformation (b); }
    void setStateInformation (const void* d, int s) override                      { inner->setStateInformation (d, s); }
    void getCurrentProgramStateInformation (juce::MemoryBlock& b) override        { inner->getCurrentProgramStateInformation (b); }
    void setCurrentProgramStateInformation (const void* d, int s) override        { inner->setCurrentProgramStateInformation (d, s); }

    AudioProcessorEditor* createEditor() override
    {
        class Decorator : public AudioProcessorEditor
        {
        public:
            explicit Decorator (InternalPlugin& proc)
                : AudioProcessorEditor (proc), self (proc)
            {
                addAndMakeVisible (*wrapped);
                setOpaque (true);
                setSize (wrapped->getWidth(), wrapped->getHeight());
            }

            ~Decorator() override
            {
                self.editorBeingDeleted (this);
            }

            void paint (Graphics&) override {}

            void resized() override
            {
                wrapped->setBounds (getLocalBounds());
            }

            void setControlHighlight (ParameterControlHighlightInfo info) override
            {
                wrapped->setControlHighlight (info);
            }

            int getControlParameterIndex (Component& c) override
            {
                return wrapped->getControlParameterIndex (c);
            }

            bool supportsHostMIDIControllerPresence (bool hostMIDIControllerIsAvailable) override
            {
                return wrapped->supportsHostMIDIControllerPresence (hostMIDIControllerIsAvailable);
            }

            void hostMIDIControllerIsAvailable (bool controllerIsAvailable) override
            {
                return wrapped->hostMIDIControllerIsAvailable (controllerIsAvailable);
            }

            bool wantsLayerBackedView() const override
            {
                return wrapped->wantsLayerBackedView();
            }

        private:
            InternalPlugin& self;
            std::unique_ptr<AudioProcessorEditor> wrapped { self.inner->createEditorAndMakeActive() };
        };

        return new Decorator { *this };
    }

    void prepareToPlay (double sr, int bs) override
    {
        inner->setProcessingPrecision (getProcessingPrecision());
        inner->setRateAndBufferSizeDetails (sr, bs);
        inner->prepareToPlay (sr, bs);
    }

    void releaseResources() override                                              { inner->releaseResources(); }
    void memoryWarningReceived() override                                         { inner->memoryWarningReceived(); }
    void processBlock (AudioBuffer<float>& a, MidiBuffer& m) override             { inner->processBlock (a, m); }
    void processBlock (AudioBuffer<double>& a, MidiBuffer& m) override            { inner->processBlock (a, m); }
    void processBlockBypassed (AudioBuffer<float>& a, MidiBuffer& m) override     { inner->processBlockBypassed (a, m); }
    void processBlockBypassed (AudioBuffer<double>& a, MidiBuffer& m) override    { inner->processBlockBypassed (a, m); }
    bool supportsDoublePrecisionProcessing() const override                       { return inner->supportsDoublePrecisionProcessing(); }
    bool supportsMPE() const override                                             { return inner->supportsMPE(); }
    bool isMidiEffect() const override                                            { return inner->isMidiEffect(); }
    void reset() override                                                         { inner->reset(); }
    void setNonRealtime (bool b) noexcept override                                { inner->setNonRealtime (b); }
    void refreshParameterList() override                                          { inner->refreshParameterList(); }
    void numChannelsChanged() override                                            { inner->numChannelsChanged(); }
    void numBusesChanged() override                                               { inner->numBusesChanged(); }
    void processorLayoutsChanged() override                                       { inner->processorLayoutsChanged(); }
    void setPlayHead (AudioPlayHead* p) override                                  { inner->setPlayHead (p); }
    void updateTrackProperties (const TrackProperties& p) override                { inner->updateTrackProperties (p); }
    bool isBusesLayoutSupported (const BusesLayout& layout) const override        { return inner->checkBusesLayoutSupported (layout); }
    bool applyBusLayouts (const BusesLayout& layouts) override                    { return inner->setBusesLayout (layouts) && AudioPluginInstance::applyBusLayouts (layouts); }

    bool canAddBus (bool) const override                                          { return true; }
    bool canRemoveBus (bool) const override                                       { return true; }

    //==============================================================================
    void fillInPluginDescription (PluginDescription& description) const override
    {
        description = getPluginDescription (*inner);
    }

private:
    static PluginDescription getPluginDescription (const AudioProcessor& proc)
    {
        const auto ins                  = proc.getTotalNumInputChannels();
        const auto outs                 = proc.getTotalNumOutputChannels();
        const auto identifier           = proc.getName();
        const auto registerAsGenerator  = ins == 0;
        const auto acceptsMidi          = proc.acceptsMidi();

        PluginDescription descr;

        descr.name              = identifier;
        descr.descriptiveName   = identifier;
        descr.pluginFormatName  = InternalPluginFormat::getIdentifier();
        descr.category          = (registerAsGenerator ? (acceptsMidi ? "Synth" : "Generator") : "Effect");
        descr.manufacturerName  = "JUCE";
        descr.version           = ProjectInfo::versionString;
        descr.fileOrIdentifier  = identifier;
        descr.isInstrument      = (acceptsMidi && registerAsGenerator);
        descr.numInputChannels  = ins;
        descr.numOutputChannels = outs;

        descr.uniqueId = descr.deprecatedUid = identifier.hashCode();

        return descr;
    }

    void matchChannels (bool isInput)
    {
        const auto inBuses = inner->getBusCount (isInput);

        while (getBusCount (isInput) < inBuses)
            addBus (isInput);

        while (inBuses < getBusCount (isInput))
            removeBus (isInput);
    }

    std::unique_ptr<AudioProcessor> inner;

    //==============================================================================
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InternalPlugin)
};

//==============================================================================
class SineWaveSynth final : public AudioProcessor
{
public:
    SineWaveSynth()
        : AudioProcessor (BusesProperties().withOutput ("Output", AudioChannelSet::stereo()))
    {
        const int numVoices = 8;

        // Add some voices...
        for (int i = numVoices; --i >= 0;)
            synth.addVoice (new SineWaveVoice());

        // ..and give the synth a sound to play
        synth.addSound (new SineWaveSound());
    }

    static String getIdentifier()
    {
        return "Sine Wave Synth";
    }

    //==============================================================================
    void prepareToPlay (double newSampleRate, int) override
    {
        synth.setCurrentPlaybackSampleRate (newSampleRate);
    }

    void releaseResources() override {}

    //==============================================================================
    void processBlock (AudioBuffer<float>& buffer, MidiBuffer& midiMessages) override
    {
        const int numSamples = buffer.getNumSamples();

        buffer.clear();
        synth.renderNextBlock (buffer, midiMessages, 0, numSamples);
        buffer.applyGain (0.8f);
    }

    using AudioProcessor::processBlock;

    const String getName() const override                                           { return getIdentifier(); }
    double getTailLengthSeconds() const override                                    { return 0.0; }
    bool acceptsMidi() const override                                               { return true; }
    bool producesMidi() const override                                              { return true; }
    AudioProcessorEditor* createEditor() override                                   { return nullptr; }
    bool hasEditor() const override                                                 { return false; }
    int getNumPrograms() override                                                   { return 1; }
    int getCurrentProgram() override                                                { return 0; }
    void setCurrentProgram (int) override                                           {}
    const String getProgramName (int) override                                      { return {}; }
    void changeProgramName (int, const String&) override                            {}
    void getStateInformation (juce::MemoryBlock&) override                          {}
    void setStateInformation (const void*, int) override                            {}

private:
    //==============================================================================
    struct SineWaveSound final : public SynthesiserSound
    {
        SineWaveSound() = default;

        bool appliesToNote (int /*midiNoteNumber*/) override    { return true; }
        bool appliesToChannel (int /*midiChannel*/) override    { return true; }
    };

    struct SineWaveVoice final : public SynthesiserVoice
    {
        SineWaveVoice() = default;

        bool canPlaySound (SynthesiserSound* sound) override
        {
            return dynamic_cast<SineWaveSound*> (sound) != nullptr;
        }

        void startNote (int midiNoteNumber, float velocity,
                        SynthesiserSound* /*sound*/,
                        int /*currentPitchWheelPosition*/) override
        {
            currentAngle = 0.0;
            level = velocity * 0.15;
            tailOff = 0.0;

            double cyclesPerSecond = MidiMessage::getMidiNoteInHertz (midiNoteNumber);
            double cyclesPerSample = cyclesPerSecond / getSampleRate();

            angleDelta = cyclesPerSample * 2.0 * MathConstants<double>::pi;
        }

        void stopNote (float /*velocity*/, bool allowTailOff) override
        {
            if (allowTailOff)
            {
                // start a tail-off by setting this flag. The render callback will pick up on
                // this and do a fade out, calling clearCurrentNote() when it's finished.

                if (approximatelyEqual (tailOff, 0.0)) // we only need to begin a tail-off if it's not already doing so - the
                                                       // stopNote method could be called more than once.
                    tailOff = 1.0;
            }
            else
            {
                // we're being told to stop playing immediately, so reset everything..

                clearCurrentNote();
                angleDelta = 0.0;
            }
        }

        void pitchWheelMoved (int /*newValue*/) override
        {
            // not implemented for the purposes of this demo!
        }

        void controllerMoved (int /*controllerNumber*/, int /*newValue*/) override
        {
            // not implemented for the purposes of this demo!
        }

        void renderNextBlock (AudioBuffer<float>& outputBuffer, int startSample, int numSamples) override
        {
            if (! approximatelyEqual (angleDelta, 0.0))
            {
                if (tailOff > 0)
                {
                    while (--numSamples >= 0)
                    {
                        const float currentSample = (float) (sin (currentAngle) * level * tailOff);

                        for (int i = outputBuffer.getNumChannels(); --i >= 0;)
                            outputBuffer.addSample (i, startSample, currentSample);

                        currentAngle += angleDelta;
                        ++startSample;

                        tailOff *= 0.99;

                        if (tailOff <= 0.005)
                        {
                            // tells the synth that this voice has stopped
                            clearCurrentNote();

                            angleDelta = 0.0;
                            break;
                        }
                    }
                }
                else
                {
                    while (--numSamples >= 0)
                    {
                        const float currentSample = (float) (sin (currentAngle) * level);

                        for (int i = outputBuffer.getNumChannels(); --i >= 0;)
                            outputBuffer.addSample (i, startSample, currentSample);

                        currentAngle += angleDelta;
                        ++startSample;
                    }
                }
            }
        }

        using SynthesiserVoice::renderNextBlock;

    private:
        double currentAngle = 0, angleDelta = 0, level = 0, tailOff = 0;
    };

    //==============================================================================
    Synthesiser synth;

    //==============================================================================
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SineWaveSynth)
};

//==============================================================================
class ReverbPlugin final : public AudioProcessor
{
public:
    ReverbPlugin()
        : AudioProcessor (BusesProperties().withInput  ("Input",  AudioChannelSet::stereo())
                                           .withOutput ("Output", AudioChannelSet::stereo()))
    {}

    static String getIdentifier()
    {
        return "Reverb";
    }

    void prepareToPlay (double newSampleRate, int) override
    {
        reverb.setSampleRate (newSampleRate);
    }

    void reset() override
    {
        reverb.reset();
    }

    void releaseResources() override {}

    void processBlock (AudioBuffer<float>& buffer, MidiBuffer&) override
    {
        auto numChannels = buffer.getNumChannels();

        if (numChannels == 1)
            reverb.processMono (buffer.getWritePointer (0), buffer.getNumSamples());
        else
            reverb.processStereo (buffer.getWritePointer (0),
                                  buffer.getWritePointer (1),
                                  buffer.getNumSamples());

        for (int ch = 2; ch < numChannels; ++ch)
            buffer.clear (ch, 0, buffer.getNumSamples());
    }

    using AudioProcessor::processBlock;

    const String getName() const override                                           { return getIdentifier(); }
    double getTailLengthSeconds() const override                                    { return 0.0; }
    bool acceptsMidi() const override                                               { return false; }
    bool producesMidi() const override                                              { return false; }
    AudioProcessorEditor* createEditor() override                                   { return nullptr; }
    bool hasEditor() const override                                                 { return false; }
    int getNumPrograms() override                                                   { return 1; }
    int getCurrentProgram() override                                                { return 0; }
    void setCurrentProgram (int) override                                           {}
    const String getProgramName (int) override                                      { return {}; }
    void changeProgramName (int, const String&) override                            {}
    void getStateInformation (juce::MemoryBlock&) override                          {}
    void setStateInformation (const void*, int) override                            {}

private:
    Reverb reverb;
};

//==============================================================================

InternalPluginFormat::InternalPluginFactory::InternalPluginFactory (const std::initializer_list<Constructor>& constructorsIn)
    : constructors (constructorsIn),
      descriptions ([&]
      {
          std::vector<PluginDescription> result;

          for (const auto& constructor : constructors)
              result.push_back (constructor()->getPluginDescription());

          return result;
      }())
{}

std::unique_ptr<AudioPluginInstance> InternalPluginFormat::InternalPluginFactory::createInstance (const String& name) const
{
    const auto begin = descriptions.begin();
    const auto it = std::find_if (begin,
                                  descriptions.end(),
                                  [&] (const PluginDescription& desc) { return name.equalsIgnoreCase (desc.name); });

    if (it == descriptions.end())
        return nullptr;

    const auto index = (size_t) std::distance (begin, it);
    return constructors[index]();
}

InternalPluginFormat::InternalPluginFormat()
    : factory {
        [] { return std::make_unique<AudioProcessorGraph::AudioGraphIOProcessor> (AudioProcessorGraph::AudioGraphIOProcessor::audioInputNode); },
        [] { return std::make_unique<AudioProcessorGraph::AudioGraphIOProcessor> (AudioProcessorGraph::AudioGraphIOProcessor::midiInputNode); },
        [] { return std::make_unique<AudioProcessorGraph::AudioGraphIOProcessor> (AudioProcessorGraph::AudioGraphIOProcessor::audioOutputNode); },
        [] { return std::make_unique<AudioProcessorGraph::AudioGraphIOProcessor> (AudioProcessorGraph::AudioGraphIOProcessor::midiOutputNode); },

        [] { return std::make_unique<InternalPlugin> (std::make_unique<SineWaveSynth>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<ReverbPlugin>()); },

        [] { return std::make_unique<InternalPlugin> (std::make_unique<AUv3SynthProcessor>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<Arpeggiator>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<DspModulePluginDemoAudioProcessor>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<GainProcessor>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<JuceDemoPluginAudioProcessor>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<MidiLoggerPluginDemoProcessor>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<MultiOutSynth>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<NoiseGate>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<SamplerAudioProcessor>()); },
        [] { return std::make_unique<InternalPlugin> (std::make_unique<SurroundProcessor>()); }
    }
{
}

std::unique_ptr<AudioPluginInstance> InternalPluginFormat::createInstance (const String& name)
{
    return factory.createInstance (name);
}

void InternalPluginFormat::createPluginInstance (const PluginDescription& desc,
                                                 double /*initialSampleRate*/, int /*initialBufferSize*/,
                                                 PluginCreationCallback callback)
{
    if (auto p = createInstance (desc.name))
        callback (std::move (p), {});
    else
        callback (nullptr, NEEDS_TRANS ("Invalid internal plugin name"));
}

bool InternalPluginFormat::requiresUnblockedMessageThreadDuringCreation (const PluginDescription&) const
{
    return false;
}

const std::vector<PluginDescription>& InternalPluginFormat::getAllTypes() const
{
    return factory.getDescriptions();
}
